Science (S1-3)
Learning and Teaching Resource Portal

The Use of Mobile Devices for Conducting Science (S1-3) Practical Activities
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The resource pack encourages teachers to use technology in learning and teaching, including the use of e-learning tools for conducting practical activities and scientific investigation. For details about the resource package, please refer to the EDB Circular Memorandum No. 164/2022.

EDBCM No. 164/2022

Teachers may use this learning and teaching resources for arranging self-learning activity for students to facilitate them in solving problems scientifically. Students may also watch the "Science Explained" series to learn about the science concepts involved in the experiments.
Video-based Self-learning Pack (Science Experiments)
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Junior Secondary Science Online Self-learning Scheme 2024
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"Junior Secondary Science Online Self-learning Scheme(JSSOSS) 2024" provides online seminars, e-quizzes and online reading activities relevant to Science (S1-3) curriculum so that students could pursue the latest science knowledge proactively to enhance their scientific literacy and learning effectiveness in STEAM through self-learning. For details about the scheme, please refer to the EDB Circular Memorandum No. 184/2023.

EDBCM No. 184/2023

Teachers could use this resource to arrange science outdoor learning activity for students, so as to deepen students’ understanding of relating the key features of different groups of living things to their functions and the importance of biodiversity conservation to the sustainability of the natural environment, as well as arise students’ consciousness of caring for the natural environment. For details about the resource package, please refer to the EDB Circular Memorandum No. 80/2023.

EDBCM No. 80/2023

Science (S1-3)
‘Hong Kong Wetland Park Self-directed Outdoor Learning’ Resource Package
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Science(S1-3)STEAM Learning Module
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Science (S1-3) STEAM Learning Module provides engaging learning activities which allow students to integrate and apply the knowledge and skills in Science, Mathematics and Technology, familiarise themselves with the basic concepts of engineering design and enhance their understanding of the application of Science and I&T in the real-life contexts, thereby cultivating their problem-solving and creative thinking abilities. For details, please refer to EDBCM No. 196/2023.

EDBCM No. 196/2023